Meng Taichu
Tell us about yourself.
My name is Meng Taichu, and I come from Guangxi, China. I'm 28 years old and have been working in the rendering industry for 13 years. Currently, I hold the position of Technical Director at Kingai Vision.
At present, our company primarily caters to domestic projects and hasn't yet had the chance to collaborate on outstanding international projects. We look forward to such opportunities in the future.
Why did you choose 3D graphics?
My journey into 3D graphics began under the guidance of my uncle, who served as my entry-level mentor. I was introduced to the rendering industry at the age of 15, and it was then that I developed a deep passion for this field. I've been actively involved in it ever since.
How did your education and training go?
I rarely do training, almost all of it is work projects. In China, you must ensure your work efficiency and our life is quite stressful.
What types of projects do you enjoy working on the most?
My preference leans toward minimalist and naturally-inspired interior design projects. I find these the most appealing. I'm not particularly drawn to overly extravagant or flashy projects. In my view, good design should exude a sense of tranquility and natural beauty.
Where do you find inspiration and references for your projects?
I frequently seek inspiration on platforms like Pinterest and Behance. However, more often than not, I discover my inspiration on Chinese design websites.
What 3D model and texture resources do you use in your work?
My models and textures are primarily sourced from domestic websites, with a significant reliance on 3dsky materials.
Are you continuing to improve your skills and level of expertise?
Currently, there are no rendering courses in China that particularly excite me. Instead, I often draw inspiration from the works of highly accomplished artists on Behance and hone my skills through personal reflection. I also focus on techniques such as spatial photography and soft decoration matching. I believe that CG professionals should further enhance their aesthetic skills.
Do you have favorite authors on Behance or Pinterest?
Gabriel Fabra Pérez on Behance is an idol I've long admired, and I aspire to reach a level of proficiency at least halfway to his. His works are remarkably advanced and incredibly realistic.
Do you engage in teaching other artists?
Yes, I provide rendering offline tutorials in China.
What software do you use in your work?
I often use PS, 3dmax, and Corona Renderer.
What are your aspirations in your work? What heights and results are you aiming for?
I derive great satisfaction from working on projects I truly enjoy, such as mountain villas, serene interior projects, and apartments. In China, CG professionals are often not afforded the respect they deserve, and I hope to influence a change in people's perceptions.
Any wishes, advice, or words of encouragement for your audience?
My hope is that all CG artists persevere in their field and continue to advance. It's a journey that offers a profound sense of achievement.
To see more of Meng's interior renderings visit his website - behance.net/a9524500843001


Egor Shtefan 12 august 2022 year

Experience in a 3D visualization studio in Budapest 13 april 2021 year

Vitalii Tomak 11 march 2021 year

Ruslana Kulikova 06 november 2020 year

Anna Fedyukina 20 may 2020 year

Vladyslava Torhonska 03 march 2020 year

Roman Huzar 23 september 2019 year

Artem Lutai | INVIZ Studio 18 june 2019 year

Maxim Samun' 20 may 2019 year

Nice mood, but where are the icicles? :)